Pulse Phone docs
Pulse Phone on Qbox
Pulse Phone is a FiveM phone script that runs on Qbox out of the box. It finds qbx_core by itself
when the server starts and uses its own Qbox adapter, never the QBCore one, even though qbx_core also
answers as qb-core. There is no SQL to import.
Tested: a fresh install on qbx_core with ox_inventory passed the start-up check with Pulse Phone 1.5.0 (4 November 2026). The full list is on What we tested.
Install on Qbox
ensure oxmysql
ensure qbx_core
ensure ox_inventory
# ... your other Qbox scripts, in Qbox's own order ...
ensure pma-voice
ensure screenshot-basic
ensure phoneStart the server once. The console prints a start-up check that names your framework, inventory, voice script and database, and anything still missing.
What Pulse Phone uses from Qbox
| On Qbox | |
|---|---|
| Items | Qbox uses ox_inventory. Allow it once with add_filesystem_permission phone write ox_inventory and the phone adds its entries to ox_inventory/data/items.lua and copies the pictures itself. Without that line, the start-up check prints the entries to paste. |
| Bank and cash | bank and cash, through qbx_core |
| Character | The citizenid, so each character has its own phone |
| Company boss | Grades with isboss = true, unless you set bossGrade |
| Several jobs | Built into Qbox: a player's other jobs show in the Services app |
Coming from another phone?
Pulse Phone can copy your players' data from lb-phone, qb-phone, NPWD, Quasar Smartphone, gcphone and others, and every player keeps their number. See Switching to Pulse Phone.
Try it on your own server
Pulse Phone is $100 once or $25/month, with a 7-day free trial on your own server. See Pulse Phone · Quick start · All frameworks