PhoneHub + Pulse Phone

A full phone store on Portola Drive, with Pulse Phone built in.

PhoneHub

Overview

A full phone store on Portola Drive, with Pulse Phone built in.

PhoneHub is a full phone store on Portola Drive with its own in-store system, sold together with Pulse Phone as one integrated edition. Run it as a self-service shop, a staffed store, or a business your players own.

It is a separate product from Pulse Phone on its own, with its own licence. It includes its own copy of the phone, so a server runs one or the other, never both.

  • 1store building on Portola Drive, with showroom, service and rooftop
  • 2repair benches, plus a service counter and a 3D kiosk
  • 4staff grades, from trainee to manager
  • 1copy of Pulse Phone, included

PhoneHub

What ships at launch

The PhoneHub store on Portola Drive at dusk, with its lit sign.
In game

The PhoneHub building

A showroom with display tables and accessory walls, a 3D handset kiosk, a service counter, two repair benches, a lounge, and a rooftop terrace with a sliding glass canopy.

Still from the film: a Pulse handset turning on the kiosk screen.
From the film

Every finish, live, at the kiosk

Browse every model and finish in 3D on the floor kiosk, then pay at the counter and get the phone sealed in its box.

Still from the film: staff and customers at the service counter.
From the film

Staffed or self-service

Take a number for staff at the service counter, or shop alone. Book screen, moisture or battery repairs at the benches.

Still from the film: the business screen with the team and a hire list.
From the film

A business to run

Players can buy the store, or an admin assigns it. Owners hire staff, order stock, receive deliveries and follow sales and repairs in a ledger.

Still from the film: the rooftop terrace at night under its canopy.
From the film

Building controls

Doors, store lights, the lounge display, the canopy, terrace heaters and power, a sprinkler test and three security cameras, all checked on the server.

Still from the film: the checkout receipt and a Pulse Pay card.
From the film

Pulse Phone included

The phone ships with the store as one integrated edition: the complete collection, the same detection, the same bridges.

Everything inside

The building

  • Showroom with display tables and accessory walls
  • 3D handset kiosk
  • Service counter
  • Two repair benches
  • Lounge with display
  • Rooftop terrace with sliding glass canopy
  • Automatic doors, CCTV

In-store system

  • Shop in 3D at the kiosk
  • Checkout at the counter, phone sealed in its box
  • Repairs: screen, moisture, battery
  • Queue for staff
  • Public or business mode

Business

  • Player ownership or admin assignment
  • Four staff grades
  • Supplier orders and deliveries
  • Stock ledger and operating budget
  • Sales and repair ledger
  • Company management on the phone

Included

  • Pulse Phone, complete collection
  • Install guide, setup SQL and job entries

PhoneHub

Compatibility

Public shopping works through the phone's existing framework bridges. Staff access needs a job provider or a trusted administrator ACE. Live-tested stack for this release: ESX Legacy, ox_inventory, oxmysql and pma-voice; on another framework run the first-run checks before opening the store.

  • ESX Legacy
  • QBCore
  • Qbox
  • ox_core
  • vRP
  • Standalone

server.cfg

Copy resources/[phone]/phone, resources/[maps]/zerodev_phonehub_mlo into your server, after your database, framework, inventory and voice. Press E at the kiosk, a repair bench, the service counter or the rooftop control point, or use /phonehub.

ensure phone
ensure zerodev_phonehub_mlo
Two modes

phonehubmode public keeps normal shopping; phonehubmode business adds persistent stock, reservations and deliveries. The mode persists across restarts.

Deliveries that survive restarts

Supplier orders arrive after 120 seconds by default, stay in transit across restarts, and cannot be received twice.

Server-checked access

Building controls need the PhoneHub job or the configured staff or admin ACE. Grant phonehub.admin only to a trusted principal.

One phone per server

The edition ships its own copy of Pulse Phone. Do not run two copies of phone or two versions of the map.

Every supported script

Frameworks

  • ESX Legacy
  • QBCore
  • Qbox
  • ox_core
  • vRP
  • Standalone / custom

ESX imports the supplied job grades; QBCore adds the supplied job entry; Qbox registers the job through its own configuration; ox_core and vRP use the phone's adapter with a job provider.

Inventories

  • ox_inventory
  • Framework inventories
  • Named third-party providers

The same adapters as Pulse Phone. Each provider needs its real item definitions; the health check reports anything missing.

Society accounts

  • esx_addonaccount
  • Framework society functions

For ESX with esx_addonaccount, import the supplied society SQL before starting the account resource.

Everything else

Voice, banking, garages, housing and dispatch go through Pulse Phone's editable bridges, exactly as on the phone-only edition. Keep one selected provider per function.

PhoneHub

Preview

The film was shot in the store on our test city. Sales open the moment the listing is live. Questions go to the Discord.

PhoneHub + Pulse Phone · 47 secondsPhoneHub, the previewIn game

Want to see a specific part?

Ask in the Discord and we will record it: the kiosk, the repair benches, the canopy, the business terminal, whichever framework you run.

Ask in the Discord

Also in the showcase: every Pulse handset in 3D.

PhoneHub

Pairs well with

Pulse Phone on its own, for a server that does not need the store.

PhoneHub

FAQ

When does it open?

When the Tebex packages are live. The edition is built and installed on our test city; this page switches from the launch card to the buy box by itself the moment sales open. Join the Discord to be told first.

Will early buyers get a discount or a trial?

The 30-day free trial is for Pulse Phone on its own. PhoneHub + Pulse Phone opens at $150 once or $50 per month. Anything beyond that would be announced in the Discord before it applies.

I already own Pulse Phone. Do I need to buy the phone again?

PhoneHub + Pulse Phone is a separate asset with its own licence, and it includes its own copy of the phone. An entitlement to the phone-only edition does not grant the combined edition. Ask in the Discord before buying and we will tell you what applies to your account.

Can I run PhoneHub next to my existing Pulse Phone?

No. A server runs one phone resource: the combined edition replaces it. Keep your database, resource KVP storage, media and ownermedia directories, and migrate the settings you need into the new configuration files.

Which frameworks does the store work with?

Public shopping works wherever Pulse Phone works. Staff and business features need a job provider: ESX Legacy and QBCore ship with supplied job files, Qbox registers the job through its own configuration, ox_core and vRP use the phone's adapter with a job provider, and standalone servers use a trusted administrator ACE. The live-tested stack for this release is ESX Legacy with ox_inventory, oxmysql and pma-voice.

What is not included?

A server licence key, a framework, an inventory or any paid third-party scripts. The package is the building, the in-store system and Pulse Phone.

Buying, delivery and licence questions are on the support page.

Docs and support

Documentation and support

Start with the quick start. Problems are in the troubleshooting guide. Replies in Discord, typically within a day.

In game