Pulse Phone docs

What we tested

Pulse Phone detects your framework, inventory, voice script and database when it starts. Detecting a script is not the same as having tested it, so this page says, for each one, how far it has actually been tested. It is written from our release test records and updated when a test is run.

For Pulse Phone 1.4.23 min readUpdated

Label What it means
Played in game A player used it in game on a running server.
Start-up checked A real FiveM server with a database started twice with Pulse: the framework was detected, the start-up check came back clean, no script errors, and the data was still there after the restart. No player joined.
Tested with a stand-in Automated tests against a stand-in built from that script's own documentation. Not yet run with the real script.
Not yet verified Supported in the code, with no test record yet. Tell us in the Discord if it gives you trouble.

Not yet tested on a live multi-player server: the framework adapters, the housing, inventory, banking, billing, dispatch and voice integrations, and everything that needs two players (calls with three or more people, group video, speaker audio, payphones, radio, job offers). They are covered by automated tests. The full start-up matrix below was last run on Pulse 1.2.2 (2 October 2026) and has not been re-run in full on 1.4 yet.

Frameworks

Framework Status Tested with Last run
Standalone (no framework) Played in game Our standalone test server 26 Sep 2026, Pulse 1.0.13 (start-up checked 2 Oct 2026, Pulse 1.2.2)
ESX Legacy Start-up checked es_extended 1.15.2, default ESX inventory 2 Oct 2026, Pulse 1.2.2
QBCore Start-up checked qb-core 1.3.0, qb-inventory 2.2.3 2 Oct 2026, Pulse 1.2.2
Qbox Start-up checked qbx_core 1.24.0, ox_inventory 2.47.9 2 Oct 2026, Pulse 1.2.2
ox_core Start-up checked ox_core 1.5.14, without ox_inventory 2 Oct 2026, Pulse 1.2.2
vRP 2 Start-up checked vRP (upstream) with vrp_oxmysql 2 Oct 2026, Pulse 1.2.2
Custom framework bridge (Lua and JS) Start-up checked Our test bridges 2 Oct 2026, Pulse 1.2.2
TMC Tested with a stand-in A stand-in TMC core on a real server 30 Sep 2026, Pulse 1.1.3
ND Core Tested with a stand-in Automated tests only -

Inventories

Inventory Status
ESX default inventory Start-up checked (with ESX Legacy)
qb-inventory Start-up checked (with QBCore)
ox_inventory Start-up checked (with Qbox)
ps-inventory, lj-inventory, qs-inventory, codem-inventory, core_inventory, origen_inventory, tgiann-inventory Tested with a stand-in
Any other inventory Not yet verified

Voice

Voice script Status
pma-voice Played in game: a call between two players rang, connected and carried audio (September 2026). A Live was started by its host. Group calls of three or more, group video between players and the Radio app have not been played in game yet.
mumble-voip, SaltyChat, TokoVOIP, YACA Tested with a stand-in

What each voice script supports (sound in a Live, the Radio app) is in Calls, video and Live.

Database

Database Status
oxmysql on MariaDB 12.2 Start-up checked (every test run)
No SQL resource (the server's key/value store) Start-up checked (Pulse 1.1.3)
MySQL 8 phone.sql is checked on every release in MySQL 8's SQL mode; no run on a real MySQL 8 server yet
MariaDB 10.6 to 11.x Not yet verified (supported)
mysql-async, ghmattimysql Tested with a stand-in

Other scripts

Script Status
qb-banking, qb-garages Start-up checked: connected in the start-up check (with QBCore, 4 Oct 2026)
Renewed-Banking, qbx_vehicles, qbx_properties Start-up checked (with Qbox)
Billing (okokBilling, esx_billing and others), dispatch, other garages and housing scripts Tested with a stand-in. The housing adapters are not verified against live servers yet.